My Story
I fell in love with pinball during my sophomore year of high school after a friend introduced me to the game. What really hooked me was seeing how closely it connected to the physics I was learning in class. Every bounce, collision, ramp, spring, and mechanism happens in the real world, making a pinball machine feel like a box full of physics, art, and engineering.
That interest eventually turned into the idea of building a machine of my own. My friend and I chose Mario as the theme and began planning the playfield. Before I had experience with CAD or 3D design software, I used Minecraft as a way to build the layout to scale and visualize how the different features could fit together.
Turning that digital idea into a real machine pushed me far outside of what I already knew. Along the way, I learned woodworking, fabrication, sculpting, painting, electronics, controls, programming, and troubleshooting. What started as a high school idea became the largest and most technically diverse project I had ever attempted—and one that continues to teach me something new every time I work on it.
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